On August 17-19, the Center for Game and Simulation-Based Learning at Excelsior College will host Revolutionary Learning 2016, a symposium exploring the use of digital games featuring hands-on workshops, educational keynotes, a Local Game Jam MCed by Eric Zimmerman, and judged by design experts from Mouse.org, BrainPop and more, a Revolutionary New York Game Arcade curated by NYU, RIT and RPI, and networking activities designed to connect attendees with professionals who will inspire.
The three day conference will be held at The Roosevelt Hotel in New York. The sessions will include panel discussions by renowned experts, collaborative demonstrations of game-based classroom practices, space to create your own game-based learning activities, and many opportunities to network and collaborate with both peers and international figures in a fun, game-like atmosphere.
The two keynote speakers include British Entrepreneur Ian Livingstone, who co-founded iconic games company Games Workshop and Rebecca Rufo-Tepper, director of programs for Institution of Play. Additional presenters include:
- Clark Aldrich, a top educational simulation designer and founder of Clark Aldrich Designs (Presentation preview: Listen to Aldrich discuss teaching and learning via short simulations)
- Nick Fortugno, a designer of digital and real-world games and co-founder of gaming company Playmatics (Presentation preview: Listen to Fortugno discuss Storytelling for Learning)
- Peggy Sheehy will talk about her highly successful World of Warcraft in the classroom program.
- Greg Toppo, an education writer for USA today who will lead a panel discussion about the effectiveness of using games for learning
- Quest to Learn, an experimental and pioneering New York City public school, which will showcase game-based learning being used as part of their curriculum and lead a design challenge for the audience.
Morning roundtables such as Devon Steven from Corporation for Public Broadcasting will lead a roundtable on “Engaging Low-Income Families through Education Games” that will allow for focused discussion on critical topics about games in education.
This is the 5th annual Revolutionary Learning conference, which began as a small symposium on Excelsior’s campus in Albany, New York and has since attracted the attention of thought leaders from a variety of disciplines. For more information on the event or to register visit: http://www.revolutionarylearning.org/.
What: Revolutionary Learning 2016: Inspiration and Collaboration through Games
Who: Game and simulation designers, educational technologists, educators, researchers
Where: The Roosevelt Hotel, 45 East 45 Street, New York, NY, 10017
When: August 17 – 19
Why: To learn, collaborate and be inspired by renowned experts in assessment, research and ethics in a fun game-like setting
Cost: Use GAMEREV16 and register for $200.
Excelsior College is a regionally accredited, nonprofit distance learning institution that focuses on removing obstacles to the educational goals of adult learners. Founded in 1971 and located in Albany, NY, Excelsior is a proven leader in the assessment and validation of student knowledge. It offers more efficient and affordable access to degree completion through multiple avenues: its own online courses and college-level proficiency examinations, and the acceptance in transfer of credit from other colleges and universities as well as recognized corporate and military training programs. Excelsior College is accredited by the Middle States Commission on Higher Education and designated as a Center for Academic Excellence by the National Security Agency and the US Department of Homeland Security.